Brawl - Meta Knight - Subroutine - 0x1d748
- FrameSpeedModifier { multiplier: 0.25, unk: 0 }
- UnknownEvent { namespace: 0x10, code: 0xc, unk1: 0x0, arguments: [Value(0), Scalar(0.25)] }
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- if (BoolIsTrue RandomAccessBool(EnableActionTransition))
- UnknownEvent { namespace: 0x1a, code: 0x2, unk1: 0x0, arguments: [Scalar(8.0), Scalar(-3.0)] }
- UnknownEvent { namespace: 0x1a, code: 0x3, unk1: 0x0, arguments: [Scalar(7.0), Scalar(-7.0), Scalar(5.0), Scalar(-5.0)] }
- else
- UnknownEvent { namespace: 0x1a, code: 0x3, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(5.0), Scalar(-5.0)] }
- UnknownEvent { namespace: 0x1a, code: 0x4, unk1: 0x0, arguments: [Value(100)] }
- UnknownEvent { namespace: 0x11, code: 0x17, unk1: 0x0, arguments: [Value(1), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24003 }), Value(0), Value(0), Value(0), Value(255), Value(6), Value(255)] }
- AsyncWait(5.0)
- Subroutine(0x1d720)
- AsyncWait(100.0)